package Work4.Slay_the_Maze.Relics;

import java.util.ArrayList;
import java.util.Random;

import Work4.Slay_the_Maze.Cards.attack;
import Work4.Slay_the_Maze.Cards.defense;

public class Relicspool {
	private ArrayList<Relics> relicspool=new ArrayList<Relics>();
	public Relicspool(){
		relicspool.add(new Barbell());
		relicspool.add(new Cookie());
		relicspool.add(new LittleStone());
		//cardspool.add(new Shop());
		//cardspool.add(new TreasureEvent());
	}
	public void AddRelic(Relics relic) {
		relicspool.add(relic);
	}
	public Relics RandomgetRelic() {
		Random rd=new Random();
		return relicspool.get(rd.nextInt(relicspool.size()));
	}
	public ArrayList<Relics> getRelicspool() {
		return relicspool;
	}
	public void setRelicspool(ArrayList<Relics> relicspool) {
		this.relicspool = relicspool;
	}
	
}
